Game Development
Shipped Titles
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UI design and concept drawings for 3DS, DS, and Wii.2012 -
UI and concept work for a Unity-based iOS/Android game.2011 -
Xbox 360 and Playstation 32011 -
Concept art and UI design for both Wii and DS versions.2011 -
Concept art and menu and UI design for PC, Xbox 360, and Wii.2010 -
2D Interfaces for both the Nintendo Wii and DS versions.2009 -
3D modeling, UI and menu design for 3D tank simulator / teaching tool.2009 -
2D Interfaces for both the Xbox360 and Nintendo Wii versions.2009 -
UI design and 3D art polish for the PC and Nintendo DS versions - 20082008 -
First PC game I worked on at Dragonfly Game Design.2005
Concept Art
Projects and Experiements
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Make zombies go splat with the help of your trusty bouncing saw blade! -
Multiplayer roguelike / dungeon-crawler written in C# using Microsoft XNA Game Studio. -
A top-down space shooter. Written in C# using Microsoft XNA Game Studio. -
Virtual reality project. A recreation of Mesa Verde National Park's Spruce Tree House - Unreal Tournament 2004 -
Virtual reality project. An educational, 3D recreation of Frank Lloyd Wright’s Fallingwater house - Unreal Tournament 2004