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<channel>
	<title>Steve Forde</title>
	<atom:link href="http://www.sforde.com/feed" rel="self" type="application/rss+xml" />
	<link>http://www.sforde.com</link>
	<description>Video game artist, web designer &#38; developer</description>
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		<item>
		<title>Hike up Mount Monadnock</title>
		<link>http://www.sforde.com/archives/hike-up-mount-monadnock</link>
		<comments>http://www.sforde.com/archives/hike-up-mount-monadnock#comments</comments>
		<pubDate>Sun, 29 Apr 2012 19:08:03 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog Post]]></category>
		<category><![CDATA[hiking]]></category>
		<category><![CDATA[monadnock]]></category>
		<category><![CDATA[outdoors]]></category>
		<category><![CDATA[photo]]></category>
		<category><![CDATA[trails]]></category>

		<guid isPermaLink="false">http://www.sforde.com/?p=564</guid>
		<description><![CDATA[We had our first hike of the year up Mount Monadnock yesterday.]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.sforde.com/wp-content/uploads/2012/04/monadnock2012_lunch_pano1.jpg"><img class="size-large wp-image-566 aligncenter" title="Monadnock Panorama" src="http://www.sforde.com/wp-content/uploads/2012/04/monadnock2012_lunch_pano1-590x195.jpg" alt="Monadnock Panorama" width="590" height="195" /></a></p>
<p>We had our first hike of the year up Mount Monadnock yesterday. We took the the Spellman trail up to the top, which was nice and quiet compared to the more popular White Cross and White Dot trails which were a little busy.<span id="more-564"></span></p>
<p>As nice as the weather was, we didn&#8217;t stay too long up at the top because of the cold and the wind; went down a bit to find a ditch in between some rocks to eat our lunch. There was still some remnants of snow and ice at the top, mostly in places that are out of direct sunlight.</p>
<p>Also got to try out my new <a href="http://www.rei.com/product/830471/black-diamond-trail-ergo-cork-trekking-poles-pair">trekking poles</a>. First time ever hiking with trekking poles, but they were definitely nice to have, especially on the way down.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>This evening, I drew stuff.</title>
		<link>http://www.sforde.com/archives/this-evening-i-drew-stuff</link>
		<comments>http://www.sforde.com/archives/this-evening-i-drew-stuff#comments</comments>
		<pubDate>Mon, 20 Feb 2012 02:46:13 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog Post]]></category>
		<category><![CDATA[Sketchbook]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[gamedev]]></category>
		<category><![CDATA[zombies]]></category>
		<category><![CDATA[zong]]></category>

		<guid isPermaLink="false">http://www.sforde.com/?p=544</guid>
		<description><![CDATA[Behold, some new art for the Main Menu: Also posted to DeviantArt: http://fav.me/d4qbehv]]></description>
			<content:encoded><![CDATA[<p>Behold, some new art for the Main Menu:<a href="http://www.sforde.com/wp-content/uploads/2012/02/zombie_mainmenu_feb19.png"><img class="aligncenter size-large wp-image-546" title="Zombie Main Menu Background" src="http://www.sforde.com/wp-content/uploads/2012/02/zombie_mainmenu_feb19-590x331.png" alt="" width="590" height="331" /></a></p>
<p>Also posted to DeviantArt: <a href="http://fav.me/d4qbehv">http://fav.me/d4qbehv</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Zombie Pong &#8211; Feb 19 Update</title>
		<link>http://www.sforde.com/archives/zombie-pong-feb-19-update</link>
		<comments>http://www.sforde.com/archives/zombie-pong-feb-19-update#comments</comments>
		<pubDate>Sun, 19 Feb 2012 18:53:46 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog Post]]></category>
		<category><![CDATA[gamedev]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[screenshot]]></category>
		<category><![CDATA[xna]]></category>
		<category><![CDATA[zombies]]></category>
		<category><![CDATA[zong]]></category>

		<guid isPermaLink="false">http://www.sforde.com/?p=537</guid>
		<description><![CDATA[New screenshot! Just up&#8217;d the game&#8217;s default resolution to 1280 x 720, and with that, fixed-up and updated a bunch of the game&#8217;s assets. Other new updates include: High score system is 90% functional: you can enter your initials after you get a Game-Over and see if you made it into the top 10 &#8211; [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.sforde.com/wp-content/uploads/2012/02/screenshot_feb19b.jpg"><img class="aligncenter size-large wp-image-538" title="zong_screenshot_feb19b" src="http://www.sforde.com/wp-content/uploads/2012/02/screenshot_feb19b-590x332.jpg" alt="" width="590" height="332" /></a></p>
<p>New screenshot! Just up&#8217;d the game&#8217;s default resolution to 1280 x 720, and with that, fixed-up and updated a bunch of the game&#8217;s assets. <span id="more-537"></span></p>
<p>Other new updates include:</p>
<ul>
<li>High score system is 90% functional: you can enter your initials after you get a Game-Over and see if you made it into the top 10 &#8211; just need to make it write out the new score list to a text/xml file.</li>
<li>Pause Menu now has Resume and Quit buttons.</li>
<li>Main Menu has some new temp art &#8211; still would like to try to come up with a better name for it.</li>
<li>Some zombie skin and type variations, including a large zombie that takes multiple hits to kill.</li>
</ul>
<p><img class="aligncenter size-full wp-image-539" title="screenshot_feb19_mainmenu" src="http://www.sforde.com/wp-content/uploads/2012/02/screenshot_feb19_mainmenu.jpg" alt="" width="400" height="225" /></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Features features features.</title>
		<link>http://www.sforde.com/archives/features-features-features</link>
		<comments>http://www.sforde.com/archives/features-features-features#comments</comments>
		<pubDate>Wed, 15 Feb 2012 07:14:42 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog Post]]></category>
		<category><![CDATA[devdiary]]></category>
		<category><![CDATA[gamedev]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[ideas]]></category>
		<category><![CDATA[scheduling]]></category>
		<category><![CDATA[tasks]]></category>
		<category><![CDATA[zombies]]></category>

		<guid isPermaLink="false">http://www.sforde.com/?p=527</guid>
		<description><![CDATA[This little zombie pong game is coming along nicely. Yet despite being a rather simple game, there&#8217;s still tons of work to do on menus and non-gameplay related stuff. Also, all kinds of crazy ideas like an unlockables system for earning new paddles and powerups, more zombie AI behaviors, zombie bosses, a million different powerups, [...]]]></description>
			<content:encoded><![CDATA[<p>This little zombie pong game is coming along nicely. Yet despite being a rather simple game, there&#8217;s still <em>tons</em> of work to do on menus and non-gameplay related stuff. Also, all kinds of crazy ideas like an unlockables system for earning new paddles and powerups, more zombie AI behaviors, zombie bosses, a million different powerups, and the list goes on.<br />
<span id="more-527"></span><br />
For now, I&#8217;m keeping all these ideas and notes stored in <a href="http://trello.com" title="Trello"><strong>Trello</strong></a> to help me focus on the essentials and <a title="Make Games: Finishing a Game" href="http://makegames.tumblr.com/post/1136623767/finishing-a-game"><strong>just getting it &#8220;finished&#8221;</strong></a>. Can always add more frivolous stuff later, but the game should at least have a solid base first.</p>
<p>Tonight, I worked on one of those stupid little polish things that has a big impact (at least I think so) on how visuals feel: when the ball hits a paddle, the paddle bounces back just a eency weency bit. Just helps give a little more life to them.</p>
<p>Also, still need some sort of title for this game.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Wizard WIP</title>
		<link>http://www.sforde.com/archives/wizard-wip</link>
		<comments>http://www.sforde.com/archives/wizard-wip#comments</comments>
		<pubDate>Mon, 06 Feb 2012 04:59:27 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Sketchbook]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[lordoftherings]]></category>
		<category><![CDATA[wizard]]></category>

		<guid isPermaLink="false">http://www.sforde.com/?p=523</guid>
		<description><![CDATA[Yeah&#8230; on a bit of a LOTR kick as of late&#8230;]]></description>
			<content:encoded><![CDATA[<p>Yeah&#8230; on a bit of a <acronym title="Lord of the Rings">LOTR</acronym> kick as of late&#8230;</p>
<p><a href="http://www.sforde.com/wp-content/uploads/2012/02/wizard_feb052012.jpg"><img class="aligncenter size-large wp-image-524" title="wizard_feb052012" src="http://www.sforde.com/wp-content/uploads/2012/02/wizard_feb052012-590x615.jpg" alt="" width="590" height="615" /></a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Brews for the Game Today</title>
		<link>http://www.sforde.com/archives/brews-for-the-game-today</link>
		<comments>http://www.sforde.com/archives/brews-for-the-game-today#comments</comments>
		<pubDate>Sun, 05 Feb 2012 18:22:01 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog Post]]></category>
		<category><![CDATA[ale]]></category>
		<category><![CDATA[beer]]></category>
		<category><![CDATA[homebrew]]></category>

		<guid isPermaLink="false">http://www.sforde.com/?p=512</guid>
		<description><![CDATA[Football-shmootball. But that doesn&#8217;t mean I can&#8217;t enjoy hanging out with good friends and having some tasty beer and food Shipyard Brewing Co. &#8211; Applehead Cambridge Brewing Co. &#8211; Bannatyne’s Scotch Ale Wachusett Brewing Co. &#8211; Larry Imperial IPA Last bottle of homebrew &#8211; American Cream Ale Guess it&#8217;s time to start making more homebrew [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.sforde.com/wp-content/uploads/2012/02/superbowl_beer_2012.jpg"><img class="aligncenter size-large wp-image-513" title="superbowl_beer_2012" src="http://www.sforde.com/wp-content/uploads/2012/02/superbowl_beer_2012-590x554.jpg" alt="" width="590" height="554" /></a></p>
<p>Football-shmootball. But that doesn&#8217;t mean I can&#8217;t enjoy hanging out with good friends and having some tasty beer and food <img src='http://www.sforde.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<ul>
<li>Shipyard Brewing Co. &#8211; Applehead</li>
<li>Cambridge Brewing Co. &#8211; Bannatyne’s Scotch Ale</li>
<li>Wachusett Brewing Co. &#8211; Larry Imperial IPA</li>
<li>Last bottle of homebrew &#8211; American Cream Ale</li>
</ul>
<p>Guess it&#8217;s time to start making more homebrew soon. Got any suggestions for a late-winter/early-spring style of beer? (Since it&#8217;d probably be ready to drink around the middle of March).</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Bootstrap, from Twitter</title>
		<link>http://www.sforde.com/archives/bootstrap-from-twitter</link>
		<comments>http://www.sforde.com/archives/bootstrap-from-twitter#comments</comments>
		<pubDate>Wed, 01 Feb 2012 15:52:55 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Link]]></category>

		<guid isPermaLink="false">http://www.sforde.com/?p=504</guid>
		<description><![CDATA[&#8220;Simple and flexible HTML, CSS, and Javascript for popular user interface components and interactions.&#8221;  Looks neat, might have to try it out.]]></description>
			<content:encoded><![CDATA[<p>&#8220;Simple and flexible HTML, CSS, and Javascript for popular user interface components and interactions.&#8221;  Looks neat, might have to try it out.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>&#8220;Old Bilbo called them Goblins.&#8221;</title>
		<link>http://www.sforde.com/archives/old-bilbo-called-them-goblins</link>
		<comments>http://www.sforde.com/archives/old-bilbo-called-them-goblins#comments</comments>
		<pubDate>Wed, 01 Feb 2012 06:57:35 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog Post]]></category>
		<category><![CDATA[Sketchbook]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[photoshop]]></category>

		<guid isPermaLink="false">http://www.sforde.com/?p=497</guid>
		<description><![CDATA[Started working on a drawing based on the goblins from the animated 1977 animated movie The Hobbit. Also posted to DeviantArt: http://fav.me/d4obwgg Updated, Feb. 3rd: Updated line work around the edges of the face. Drool.]]></description>
			<content:encoded><![CDATA[<p>Started working on a drawing based on the goblins from the animated 1977 animated movie <em>The Hobbit</em>.</p>
<p style="text-align: center;"><a href="http://www.sforde.com/wp-content/uploads/2012/02/goblin_feb3_2012.png"><img class="aligncenter size-large wp-image-510" title="goblin_feb3_2012" src="http://www.sforde.com/wp-content/uploads/2012/02/goblin_feb3_2012-590x424.png" alt="" width="590" height="424" /></a></p>
<p style="text-align: left;">Also posted to DeviantArt: <a href="http://fav.me/d4obwgg">http://fav.me/d4obwgg</a></p>
<p style="text-align: left;">Updated, Feb. 3rd: Updated line work around the edges of the face. Drool.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Functioning Menus</title>
		<link>http://www.sforde.com/archives/functioning-menus</link>
		<comments>http://www.sforde.com/archives/functioning-menus#comments</comments>
		<pubDate>Wed, 01 Feb 2012 06:37:37 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog Post]]></category>
		<category><![CDATA[gamedev]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gui]]></category>
		<category><![CDATA[ui]]></category>
		<category><![CDATA[zombies]]></category>
		<category><![CDATA[zong]]></category>

		<guid isPermaLink="false">http://www.sforde.com/?p=486</guid>
		<description><![CDATA[My zombie game now has a functioning menu system. Granted the code for it is a huge mess and really, REALLY needs to be refactored&#8230; for now, it works, and has some button art: Right now it just uses the keyboard Up/Down arrows to cycle through the options.  I&#8217;ll probably also add mouse and controller [...]]]></description>
			<content:encoded><![CDATA[<p>My zombie game now has a functioning menu system. Granted the code for it is a huge mess and really, <em>REALLY</em> needs to be refactored&#8230; for now, it works, and has some button art:</p>
<p><img class="aligncenter size-large wp-image-487" title="zongFirstMenu_feb1" src="http://www.sforde.com/wp-content/uploads/2012/02/zongFirstMenu_feb1-590x402.jpg" alt="" width="590" height="402" /></p>
<p>Right now it just uses the keyboard Up/Down arrows to cycle through the options.  I&#8217;ll probably also add mouse and controller support for it.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Zombies, now with 100% more swagger</title>
		<link>http://www.sforde.com/archives/zombies-now-with-100-more-swagger</link>
		<comments>http://www.sforde.com/archives/zombies-now-with-100-more-swagger#comments</comments>
		<pubDate>Sat, 28 Jan 2012 20:07:36 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog Post]]></category>
		<category><![CDATA[gamedev]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[xna]]></category>
		<category><![CDATA[zombies]]></category>

		<guid isPermaLink="false">http://www.sforde.com/?p=479</guid>
		<description><![CDATA[Finally got around to recording a short video of my zombie pong game! This week I separated the zombie sprites into two layers: the head and the arms.  This way they can rotate and move independently to give a little bit of animation to the zombies&#8217; walk.]]></description>
			<content:encoded><![CDATA[<p>Finally got around to recording a short video of my zombie pong game!</p>
<p><iframe src="http://www.youtube.com/embed/f4g5SYinuhA" frameborder="0" width="420" height="290"></iframe></p>
<p><span id="more-479"></span></p>
<p>This week I separated the zombie sprites into two layers: the head and the arms.  This way they can rotate and move independently to give a little bit of animation to the zombies&#8217; walk.</p>
]]></content:encoded>
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