Posted on: Feb 19 , 2012

This evening, I drew stuff.

Behold, some new art for the Main Menu:

Also posted to DeviantArt: http://fav.me/d4qbehv

Posted on: Feb 19 , 2012

Zombie Pong – Feb 19 Update

New screenshot! Just up’d the game’s default resolution to 1280 x 720, and with that, fixed-up and updated a bunch of the game’s assets.

Posted on: Feb 15 , 2012

Features features features.

This little zombie pong game is coming along nicely. Yet despite being a rather simple game, there’s still tons of work to do on menus and non-gameplay related stuff. Also, all kinds of crazy ideas like an unlockables system for earning new paddles and powerups, more zombie AI behaviors, zombie bosses, a million different powerups, and the list goes on.

Posted on: Feb 6 , 2012

Wizard WIP

Yeah… on a bit of a LOTR kick as of late…

Posted on: Feb 5 , 2012

Brews for the Game Today

Football-shmootball. But that doesn’t mean I can’t enjoy hanging out with good friends and having some tasty beer and food :)

  • Shipyard Brewing Co. – Applehead
  • Cambridge Brewing Co. – Bannatyne’s Scotch Ale
  • Wachusett Brewing Co. – Larry Imperial IPA
  • Last bottle of homebrew – American Cream Ale

Guess it’s time to start making more homebrew soon. Got any suggestions for a late-winter/early-spring style of beer? (Since it’d probably be ready to drink around the middle of March).

Posted on: Feb 1 , 2012

“Simple and flexible HTML, CSS, and Javascript for popular user interface components and interactions.”  Looks neat, might have to try it out.

Posted on: Feb 1 , 2012

“Old Bilbo called them Goblins.”

Started working on a drawing based on the goblins from the animated 1977 animated movie The Hobbit.

Also posted to DeviantArt: http://fav.me/d4obwgg

Updated, Feb. 3rd: Updated line work around the edges of the face. Drool.

Posted on: Feb 1 , 2012

Functioning Menus

My zombie game now has a functioning menu system. Granted the code for it is a huge mess and really, REALLY needs to be refactored… for now, it works, and has some button art:

Right now it just uses the keyboard Up/Down arrows to cycle through the options.  I’ll probably also add mouse and controller support for it.

Posted on: Jan 28 , 2012

Zombies, now with 100% more swagger

Finally got around to recording a short video of my zombie pong game!

Posted on: Jan 21 , 2012

Zombie Pong – Jan 21 Update

After a month or so, finally started working on my zombie pong game again with the goal to GET IT DONE. Ain’t a whole lot of new stuff to look at, except powerup crates and better blood FX.  Older screenshot here.