/* posts tagged: games */
This little zombie pong game is coming along nicely. Yet despite being a rather simple game, there’s still tons of work to do on menus and non-gameplay related stuff. Also, all kinds of crazy ideas like an unlockables system for earning new paddles and powerups, more zombie AI behaviors, zombie bosses, a million different powerups, and the list goes on.
My zombie game now has a functioning menu system. Granted the code for it is a huge mess and really, REALLY needs to be refactored… for now, it works, and has some button art:
Right now it just uses the keyboard Up/Down arrows to cycle through the options. I’ll probably also add mouse and controller support for it.
I’m not sure how long Ubuntu has been doing this, but the other day while trying out Half-Life 2 in Wine, I was noticing that I couldn’t move with the keyboard and look around with the mouse at the same time – I was thinking it was just a HL2 / Wine specific problem, until I noticed the same thing happening in my browser, I couldn’t move the mouse while typing or holding any key on the keyboard.